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Miniatures
Bolt Action: Afrika Korps German Starter Army
Regular Price $260.00Vendor: Warlord Games
Product Type : Miniature Games
Hurry! Only0units left in stock!Bolt Action: Afrika Korps German Starter Army is currently out of stock, however we can order for you.
With the Infamous 88, a Panzer III tank and 30 + men to command this is the German Afrika Korps Starter army you must have!
Sent to North Africa to bolster the Axis war effort in the Western Desert, the Deutsches Afrika Korps, under their mercurial leader – Erwin Rommel, the Desert Fox – pushed the armies of the British Commonwealth almost to breaking point, earning the respect of the opponents in the dust-filled, scorching climate.
This boxed set gives you all you need to start playing with Erwin Rommel's Afrika Korps as they face the forces of the British Commonwealth in the searing heat of the North African and Tunisian campaigns.
Providing a strong core of infantry, support weapons, a Panzer III medium tank and the deadly '88' anti-tank gun this set is a great starting point for your adventures in the Western Desert. Will Rommel, The Desert Fox overcome his British opponents, the Desert Rats?
Afrika Korps Starter Army contains:
- 36 x Afrika Korps infantry (plastic)
- 1 x Afrika Korps 8.8cm Flak 37 (plastic) with 7-man crew (metal)
- 1 x Afrika Korps MMG team (metal)
- 1 x Afrika Korps 81mm medium mortar team (metal)
- 1 x Panzer III medium tank (plastic)
- Assembly and painting instructions, stat cards, full-colour decal sheets, vehicle damage markers, and plastic bases
Models supplied unassembled and unpainted.
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at Campbelltown@thehallofheroes.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at Campbelltown@thehallofheroes.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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