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topThere are 49 productsSort
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Konflikt '47: Axis Panzer IV Ausf. X Walker$112.50The Panzer IV has served as the Wehrmacht’s armoured workhorse for over 10 years. With the birth of Rift-technology and the advent of ‘walker warfare’, and following the success of the Spinne, the...
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Konflikt '47: Axis: Nachtalben Squad$105.00Using technology derived from the dreaded Nachtjäger programme, the scientists at Dresden’s Rift-tech labs have stabilised a quicker, less dramatic DNA enhancement process capable of effective r...
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Konflikt '47: Axis: Nachtalben Squad with StG 44Z$62.50The Nachtalben are one result of human test subjects being exposed to Rift energy, warping them grotesquely whilst leaving them with all their cognitive faculties. Terrifyingly, this means that t...
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Konflikt '47: Axis: Nachtjager Assault Squad$90.00No longer even vaguely human, the Nachtjäger are the result of extensive Rift-tech alteration to human generics. It is unknown if the subjects for this programme are volunteers, but their effect o...
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Konflikt '47: Axis: Schreckwulfen Squad$105.00One of the more stable and successful Axis Rift-tech genetic enhancement projects combines human and canine DNA, creating the Schreckwulfen - hulking beasts with a strong resemblance to the mythol...
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Konflikt '47: Axis: Stahltruppen Heavy Infantry$92.50Grind the enemies of the Axis under your armoured boots! Intended to spearhead assaults on the most heavily fortified strongpoints, and clad in armour the equal of many earlier tanks, the Stahltru...
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Konflikt '47: Axis: Starter Army$275.00March to war under the banner of the Axis! With the downfall of the Third Reich and the sudden rise of the shadowy Green Vault, Axis forces have consolidated into a single monolithic entity. Altho...
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Konflikt '47: Axis: Totenkorps$74.00The animated corpses of the Totenkorps divide military opinion, as while they are undeniably effective, many Axis troops consider their very existence an abomination, and view them with fear and ...
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Konflikt '47: Axis: Wotan Heavy Panzermech$199.00In response to improving Allied and Soviet armour a new version of the Pz.Kpfg. V, the Ausf.B 'Wotan', was designed to operate as a tank hunter in challenging terrain. This variant has its turret ...
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Konflikt '47: British Commonwealth: Galahad Armoured Infantry Squad$62.50The elite infantry organisations of the Commonwealth armed forces wear Galahad pattern heavy powered armour. In keeping with US Heavy Infantry doctrine and in contrast to the Axis Schwertruppen,...
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Konflikt '47: British Commonwealth: Mk I Automated Infantry Squad with MMGs$75.00Created from a fusion of Rift-tech advancements and early artificial intelligence principles, these man-shaped fighting machines are designed to bring both firepower and resilience to the batt...
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Konflikt '47: British Commonwealth: Mk II Heavy Automated Infantry Squad$75.00A new iteration of automated infantry now supports the more numerous, and vastly cheaper to produce, Mk Is. By necessity larger in order to house more sophisticated computational systems, they ...
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Konflikt '47: British Commonwealth: Percival Medium Assault Walker$104.00Once the United States Armed forces had received the M8 Grizzly medium walker in sufficient numbers, excess production was diverted to the Commonwealth under the lend-lease scheme. By this ti...
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//thehallofheroes.com.au/cdn/shop/files/458900001_Konflikt47GenericDiceBag_771x1000.jpg?v=1752291961Konflikt '47: Dice Bag$50.00Draw your Order and Rift Dice in style with this fantastic dice bag emblazoned with the Konflikt ‘47 logo. It’s perfect for games of Konflikt '47 and also keeps your dice safe between battles. -
Konflikt '47: Empire of Japan: Assault Exoskeleton Squad$120.00'Assault-frame' armour was based on the earlier 'battle-frames' in response to demands for a modified frame specially adapted for close quarters fighting. 'Assault-frame' squads are armed with weap...
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Konflikt '47: Empire of Japan: Assault-Frame Armoured Infantry Squad$62.50Japanese 'Assault-frame' armour was based on the earlier 'battle-frames' in response to demands for a modified frame specially adapted for closequarters fighting. 'Assault-frame' squads are arm...
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Konflikt '47: Empire of Japan: Battle Exoskeleton Squad$120.00Granted access to the mass of Axis Rift-tech development, Japanese scientists were able to make significant advances in new areas of technology. One such field was that of exoskeletons intended to ...
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Konflikt '47: Empire of Japan: Chi-Ha with Compression Cannon$95.00The advent of Rift-technology has allowed Japan to close the gap in some areas. Although increasing industrial capacity hasn’t been easy, the study of the Rift messages provided by Germany has all...
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Konflikt '47: Empire of Japan: Ghost Attack Squad$81.50Using technical data provided by the Axis and their own line of research, Imperial Japanese scientists have created devices that generate a field capable of temporarily phasing objects or people o...
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Konflikt '47: Empire of Japan: Ghost Attack Squad$62.50Using technical data provided by the Axis and their own line of research, Imperial Japanese scientists have created devices that generate a field capable of temporarily phasing objects or peop...
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Konflikt '47: Empire of Japan: Inago Medium Walker$104.00The deployment of USMC Grizzly medium walkers to the Pacific posed a serious tactical problem for the Japanese. Developing a similar medium walker to counter it entirely from scratch would be too ...
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Konflikt '47: Empire of Japan: Shibito Squad$74.00The Shibito Squads are a relentless scourge on the Pacific battlefields of 1947, they are reanimated dead akin to the Axis Totenkorps, immune to fear and driven to fight until they collapse. US an...
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Konflikt '47: Empire of Japan: Type 7 Sasori Light Walker$104.00The success of the Type 6 armed with the Light Shiboru Cannon led to the development of the Type 7. This improved on the previous design by incorporating an elongated chassis, leaving the crew l...
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Konflikt '47: Empire of Japan: Type 97-Kai Shiboru Chi-Ha Light Tank$95.00Shocked by their first encounters with Allied Matilda, Lee, and Sherman tanks, the Chi-Nu medium tank represented Japan’s attempts to modernise their armoured forces during a period of intense c...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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