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There are 126 productsSort
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Conquest - Inferno X Turbo Shift - Collab with Turbo Dork$87.00Conquest/TurboDork Collaboration - 1 Inferno Automata Brute Miniature and 5- 20ml Turbo Dork Paints (Silver Fox, Shell Shocked, Cartridge family, Ground is Lava, Forrest Flux)
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Conquest City States: Founders Exclusive The Last Stand$235.00Special Release. 4 resin deluxe sculptures and a highly sculpted resin base, sepuentially numbered to 750 (700 for sale, 50 for prize support in 2024), Includes Assembly Instructions. This is a Fou...
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Conquest Hundred Kingdoms: Founders Exclusive St George and the Dragon$225.00Special Release. The myth of St George and the Dragon seems to transcend time and creed. Venerated by the Theist Church, the Deist Creed and the Old Church of the Russ, St George is one of the most...
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Conquest Nords: Skald$47.00One of few cultural institutions in the Nord lands, the Skalds are the keepers of Nord history and culture. Trusted and welcome in all halls, attacking a skald is a crime persecuted by Angbjorn, th...
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Conquest: Bases and Carriers - Infantry$11.0012 replacement bases, and 3 stands with 4 slots per bag
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Conquest: Campaigns: Chronicles and Legends SC$59.00This book introduces rules for linking your games into Campaigns. It has rules ranging from simple experience gain for your troops and commanders to full-blown map campaigns with development, evolu...
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Conquest: Companion HC v1.0 (OB)$92.00 $69.00A gritty and mature setting is waiting inside these pages, ready to be explored… and be shaped through the game and our Living World project. But even as we shape both today and the future of the w...
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Conquest: Conquest Model Taster: Dweghom$98.00This model taster set is designed for novices and veterans alike. New players can dip their toes into the world of Conquest with the Dweghom to see our sculpts for this faction. This is an amazin...
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Conquest: Dweghom Ardent Kerawegh$45.00As a faction based on freedom, the Ardent struggle with leadership and organization. They are organized around authoritative individual figures who are elected by their peers and subordinates. Few ...
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Conquest: Dweghom Dragonslayers$81.00Clad in armor forged in a bygone age when dragon fire was the greatest threat to a warrior, every vulnerable part of a Dragonslayer is covered in alloys not seen since the breaking of the world. Th...
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Conquest: Dweghom Eruption Retinue Founder's Exclusive Edition$194.00Numbered edition (250pcs) of hand made retinue sculpture
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Conquest: Dweghom Exemplar Raegh Artisan Series$74.00This Artisan Series release is dedicated to high quality, alternate mini for the Dweghom Raegh; the King and epitome of Aghm and might in any Hold. Or you can build it with the extra parts provided...
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Conquest: Dweghom Fireforged$81.0012 models per pack Includes Command expansion and regiment stands. 1 iCard.
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Conquest: Dweghom Flame Berserkers$67.00Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most...
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Conquest: Dweghom Flamecaster$45.00Flamecasters are those Dweghom who would normally be called pyromaniacsâ but self-preservation ensures they are not. Their uncontrollable power is a tremendous force multiplier to Flameforged units...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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