-
Card Games
Miniature Games
- Warhammer 40000
- Warhammer Horus Heresy
- Warhammer Age of Sigmar
- Warhammer The Old World
- Star Wars Legion
- Star Wars: Shatterpoint
- Halo Flashpoint
- Bolt Action
- Black Powder
- Hail Caesar
- Middle-earth SBG
Roleplaying Games
Board Games
Fiction
-
Trading Card Games
Accessories
-
Sci-Fi Games
- Warhammer 40,000
- Warhammer Horus Heresy
- Kill Team
- Necromunda
- Star Wars Legion
- Star Wars: Shatterpoint
- Stargrave
Fantasy Games
- Warhammer Age of Sigmar
- Warhammer The Old World
- Middle-earth Strategy Battle Game
- Kings of War
- Conquest
- A Song of Ice and Fire
- Armada
- Blood Bowl
- Marvel Crisis Protocol
- WarCry
- Warhammer Underworlds
Historical Games
- Bolt Action
- Achtung Panzer!
- Flames of War
- Team Yankee
- Clash of Steel
- Black Powder
- Pike & Shotte
- Hail Caesar
Historical Miniatures
Other
-
Fantasy
Science Fiction
Miniatures
Bolt Action: British Commonwealth Infantry in Desert Gear
Bolt Action: British Commonwealth Infantry in Desert Gear
Regular Price $92.50Vendor: Warlord Games
Product Type : Miniature Games
Hurry! Only0units left in stock!Bolt Action: British Commonwealth Infantry in Desert Gear is currently out of stock, however we can order for you.
Use the New Bolt Action British Commonwealth plastic infantry, based on the 8th army plastic with heads to represent Australian, South African, New Zealander and LRDG/SAS troops, to stop the Axis forces in their tracks and defeat the Desert Fox himself, Erwin Rommel.
Fighting for the freedom of the civilised world against the twin fascist threats of Mussolini’s Italy and Hitler’s Germany, the brave men of the British Commonwealth were a multi-national force from Great Britain, Australia, South Africa, New Zealand, India, Canada and other far-flung corners of the world.
The British Commonwealth infantryman was a fearsome opponent whether facing the German Afrika Korps or the Italian Army, whether it be in the parched desert of North Africa or in beautiful yet rugged terrain Italy. This box of highly detailed plastic miniatures allows you to build slouch-hatted Australians, South Africans wearing sun helmets or the men of the Long Range Desert Group, Special Air Service and Special Boat Service.
The special forces of the LRDG, SAS and SBS were an eclectic mix of largely non-conformist characters as befits the vital roles they played in the war. As such their attire was a mix of that of their parent unit, national pride or personal preference! This set is ideal to mix with our plastic 8th Army set with the tin helmets, Scottish Tam-o’shanters and Indian headgear creating a truly unique army on the tabletop!Contents:
- Enough plastic components to make: 30 British Commonwealth miniatures. Includes a host of options to allow for different weapon configurations and command models.
- Equipment included: Lee Enfield rifle, Thompson submachine gun, Bren gun LMG, Boys anti-tank rifle, Webley pistol and 2-inch mortar
- Plastic bases.
- Construction leaflet.
- Optional Australian, South African, New Zealander and LRDG/SAS heads.
Models supplied unassembled and unpainted.We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at Campbelltown@thehallofheroes.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at Campbelltown@thehallofheroes.com.au.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, flowers, or plants), custom products (such as special orders or personalized items), and personal care goods (such as beauty products). We also do not accept returns for hazardous materials, flammable liquids, or gases. Please get in touch if you have questions or concerns about your specific item.
Unfortunately, we cannot accept returns on sale items or gift cards.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
'
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'