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There are 15 productsSort
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Warhammer The Old World: Ravening Hordes$86.00 $81.50Warhammer: The Old World – Ravening Hordes is your indispensable guide to the forces of evil in the World of Legend. This book, used in conjunction with the Warhammer: the Old World Rulebook, provi...
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Warhammer The Old World: Arcane Journal: Kingdom of Bretonnia$45.00 $43.00This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer:...
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Warhammer The Old World: Rulebook$120.00 $114.00Warhammer: the Old World is a game unlike any other, in which you command mighty armies of Citadel miniatures, relying upon your own tactical ingenuity to achieve victory.This book contains all the...
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Warhammer The Old World: Arcane Journal: Tomb Kings of Khemri$45.00 $43.00This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction wi...
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Warhammer The Old World: Forces of Fantasy$86.00 $81.50Warhammer: the Old World – Forces of Fantasy is your indispensable guide to the armies of order and civilisation. This book, used in conjunction with the Warhammer: The Old World Rulebook, provides...
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Warhammer The Old World: Matched Play Guide$43.00The Matched Play Guide is a supplement containing rules and advice for organising competitive games and events for Warhammer: The Old World. It features six matched play scenarios, designed to prov...
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//thehallofheroes.com.au/cdn/shop/files/60042799010_WoCArcaneJournal01_771x1000.webp?v=1725016562SALEWarhammer The Old World: Arcane Journal: Warriors of Chaos$45.00 $43.00This supplement embarks upon the Path to Glory, exploring the beliefs of the innumerable Marauder tribes and the mighty Warriors of Chaos that battle endlessly in the frozen north. Used in conjunct...
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Warhammer The Old World: Arcane Journal: Armies of Grand Cathay$43.00This essential guidebook studies the rich history, background, and culture of the Armies of Grand Cathay, and offers rules to use them in your games of Warhammer: The Old World. It includes inspiri...
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Warhammer The Old World: Arcane Journal: Beastmen Brayherds$43.00This essential guidebook delves into the dark background and lore of the Beastmen Brayherds, the true Children of Chaos, and gives you additional rules to use in your games of Warhammer: The Old Wo...
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Warhammer The Old World: Arcane Journal: Wood Elf Realms$43.00This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer:...
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//thehallofheroes.com.au/cdn/shop/files/60042799011_HERArcaneJournal01_771x1000.jpg?v=1741999528SALEWarhammer The Old World: Arcane Journal: High Elf Realms$45.00 $43.00This essential guidebook studies the rich history and background of the various cultures of High Elves, and offers rules to use them in your games of Warhammer: The Old World. When used alongside ...
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Warhammer The Old World: Arcane Journal: Empire of Man$45.00 $43.00This supplement explores the background and history of the myriad of states that make up the Empire of Man, as well as the forces and regiments that fight to defend them. Used in conjunction with W...
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Warhammer The Old World: Arcane Journal: Dawn of the Storm Dragon$43.00Release date: 6 September 2025 This supplement explores the Armies of Grand Cathay even more deeply, and includes additional rules to help you get the most out of them in your games of Warhammer: T...
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//thehallofheroes.com.au/cdn/shop/files/99122705009_DMHArcaneJournal1_771x1000.webp?v=1721390655SALEWarhammer The Old World: Arcane Journal: Dwarfen Mountain Holds$45.00 $43.00This supplement takes an in-depth look at the Karaz Ankor, exploring the traditions and beliefs of this powerful realm of stubborn and prideful warriors and artisans. Used in conjunction with Warha...
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//thehallofheroes.com.au/cdn/shop/files/60042799008_OGTArcaneJournal01_771x1000.jpg?v=1713569332SALEWarhammer The Old World: Arcane Journal Orc & Goblin Tribes$45.00 $43.00This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate th...
Showing 1 -15 of 15 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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