-
Card Games
Miniature Games
- Warhammer 40000
- Warhammer Horus Heresy
- Warhammer Age of Sigmar
- Warhammer The Old World
- Star Wars Legion
- Star Wars: Shatterpoint
- Halo Flashpoint
- Bolt Action
- Black Powder
- Hail Caesar
- Middle-earth SBG
- Konflikt '47
Roleplaying Games
Board Games
Fiction
-
Trading Card Games
Accessories
-
Sci-Fi Games
- Warhammer 40,000
- Warhammer Horus Heresy
- Kill Team
- Necromunda
- Star Wars Legion
- Star Wars: Shatterpoint
- Stargrave
- Konflikt '47
- Dropfleet Commander
Fantasy Games
- Warhammer Age of Sigmar
- Warhammer The Old World
- Middle-earth Strategy Battle Game
- Kings of War
- Conquest
- A Song of Ice and Fire
- Armada
- Blood Bowl
- Marvel Crisis Protocol
- WarCry
- Warhammer Underworlds
Historical Games
- Bolt Action
- Achtung Panzer!
- Flames of War
- Team Yankee
- Clash of Steel
- Black Powder
- Pike & Shotte
- Hail Caesar
- Dead Man's Hand
Historical Miniatures
- Ancient Era
- Medieval Era
- Napoleonic Wars
- American Civil War
- World War I
- World War II
- Modern Era
- Scenery
Other
-
Systems & Settings
- Aliens
- Call of Cthulhu
- Cyberpunk
- Dungeons & Dragons
- Animal Adventures
- Pathfinder
- Runequest
- Traveller
- Vampire: The Masquerade
- Warhammer 40000: Imperium Maledictum
- Warhammer 40000: Wrath & Glory
- Warhammer Age of Sigmar: Soulbound
- Warhammer Fantasy
Miniatures
topThere are 7 productsSort
Translation missing: en.sections.collection_template.product_count
-
Necromunda: Palanite Enforcer Taurus Venator$105.00 $100.00This multipart plastic kit builds an Enforcer Tauros Venator – a sturdy, six-wheeled vehicle employed by Palanite Enforcers. The Venator's turret sports a choice of heavy weapons – twinned heavy st...
-
Necromunda: Palanite Enforcer Weapons & Upgrades$50.00 $47.50This multipart plastic kit includes a selection of weapons and upgrades for your Palanite Enforcer gangs in games of Necromunda. With deadly specialised weaponry and equipment, you'll be ready for ...
-
Necromunda: Palanite Justicars$75.50 $71.50This multipart plastic kit builds a five-strong Palanite Justicar delegation, allies for your law-abiding gangs in games of Necromunda. Their selection of esoteric weaponry will give you the edge i...
-
Necromunda: Palanite Enforcer Captains & Sergeants$90.00 $85.50This multipart plastic kit builds two Palanite Enforcer Captains, two Palanite Enforcer Sergeants, two Palanite Enforcer Subjugator Sergeants, and a pair of Hardcase Cyber-mastiffs for your Palanit...
-
Necromunda: Enforcer Sanctioner Automata$90.00Special Order Item. This multipart plastic kit builds two Enforcer 'Sanctioner' Pattern Automata, armoured robots that can be used by any Palanite Enforcer gang. Each of these cybernetic sluggers s...
Showing 1 -7 of 7 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'