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topThere are 51 productsSort
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Konflikt '47: Empire of Japan: Type 7 Sasori Light Walker$104.00The success of the Type 6 armed with the Light Shiboru Cannon led to the development of the Type 7. This improved on the previous design by incorporating an elongated chassis, leaving the crew l...
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Konflikt '47: Empire of Japan: Type 97-Kai Shiboru Chi-Ha Light Tank$95.00Shocked by their first encounters with Allied Matilda, Lee, and Sherman tanks, the Chi-Nu medium tank represented Japan’s attempts to modernise their armoured forces during a period of intense c...
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Konflikt '47: Konflikt Ruins$50.00The war-torn world of Konflikt '47 has suffered from a near-decade long savagery upon it, with increasingly destructive weapons, increasingly heavy vehicles, and cataclysmic energies tearing it ...
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Konflikt '47: Rift Dice GREEN$45.00Unleash Rift power on the battlefield with these Konflikt '47 Rift Dice! The Rift mechanic drives Konflikt '47, representing the unstable energy that fuels strange technologies and creatures. Thes...
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Konflikt '47: Rift Dice GREY$45.00Unleash Rift power on the battlefield with these Konflikt '47 Rift Dice! The Rift mechanic drives Konflikt '47, representing the unstable energy that fuels strange technologies and creatures. Thes...
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Konflikt '47: Rulebook (Mini PB)$66.00It is 1947. Humanity has breached the barrier between realities, using Rifts to create previously impossible technologies. Driven by this esoteric knowledge and Rift energy, a new era of both scien...
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Konflikt '47: Rulebook HB$120.00It is 1947. Humanity has breached the barrier between realities, using Rifts to create previously impossible technologies. Driven by this esoteric knowledge and Rift energy, a new era of both scien...
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Konflikt '47: Rulebook HB with Special Miniature$120.00It is 1947. Humanity has breached the barrier between realities, using Rifts to create previously impossible technologies. Driven by this esoteric knowledge and Rift energy, a new era of both scien...
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Konflikt '47: Soviet Bloc: Daughters of the Motherland$105.00Using a low level of DNA enhancement through their Rift-tech programme, the Soviet Union has created an all-female, propaganda-driven elite unit. Combined with intensive training and indoctrinatio...
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Konflikt '47: Soviet Bloc: Mahmot Heavy Walker$199.00Despite the successes of the Kazak light walker, Soviet forces experienced significant losses from every encounter with Axis heavy Panzer walkers. A swift countermeasure was necessary. The OKMO de...
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Konflikt '47: Soviet Bloc: T34/ZP$95.00Special Order Item. The T-34 was one of the best medium tanks pre-rift but now as most of them lie in ruins, the need for the armour symbol of Stalin has made a return. Using the ever so reliable ...
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Konflikt '47: Soviet Bloc: Ursus Infantry$100.00The Soviets developed a weapon utilising Ursine DNA to create an 8ft tall man/bear hybrid that could go toe-to toe with any enhanced infantry on the battlefields of 1947. Powerful, but lacking con...
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Konflikt '47: Starter Set$237.00It is 1947. Humanity has breached the barrier between realities, using Rifts to create previously impossible technologies. Driven by this esoteric knowledge and Rift energy, a new era of both scie...
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Konflikt '47: United States: Firefly Airborne Infantry$92.50Drop into hell on Earth - and come out the other side! American advancements in repulsorlift Rift-tech have allowed a man to soar through the air in great bounds, or drop from an aircraft and cont...
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Konflikt '47: United States: Grizzly Medium Walker$104.00M8 Grizzly Medium Assault Walker the first truly practical walker designed using Rift technology; the Grizzly is a watchword in rugged and practical design. Armed with the proven 75mm gun and a .5...
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Konflikt '47: United States: Heavy Infantry$65.00US infantry heavy armour is some of the most sophisticated in the world, forgoing some of the thicker protection in favour of increased manoeuvrability and dexterity for the wearer - without compr...
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Konflikt '47: United States: Linebacker Jump Walker$97.50Bring death from above and support the US Fireflies with the heavily armed Linebacker Jump Walker! Following the disastrous drop assault on Collegno in 1946, the limitations of the original M2 Mud...
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Konflikt '47: United States: M3A2 Pondskater Scout Walker$86.50Fast and lightweight, the Pondskater was designed to replace scout cars in US service, a task at which it has excelled. While lightly armed and armoured, its speed is its primary defence, and in t...
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Konflikt '47: United States: M3A2 Pondskater Scout Walker$87.00Fast and lightweight, the Pondskater was designed to replace scout cars in US service, a task at which it has excelled. While lightly armed and armoured, its speed is its primary defence, and in t...
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Konflikt '47: United States: M4A9-T Sherman$95.00As US scientists struggled to perfect the first weaponised application of Rift-tech knowledge, much effort was devoted to an enhanced weapon capable of defeating heavy German and Soviet armoured v...
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Konflikt '47: United States: M5A2 Coyote Light Walker$69.00One of the original US walker designs, the Coyote bridges the gap between infantry heavy armour technology and larger walkers. Compact and mobile, and carrying a decent anti-infantry armament, the...
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Konflikt '47: United States: M5A2(T) Stuart Light Tank$95.00The M5 Stuart is an improved version of the Stuart Light tank series, famous for its speed, reliability, and adaptability. As with the M3, the design has similarly been up-rated to carry Tesla wea...
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Konflikt '47: United States: M5A5 Jackal Light Walker$69.00Evolving as a dedicated light support walker for Airborne troops, the Jackal combines manoeuvrability and reliability with a powerful set of repulsorlifts, enabling it to quickly redeploy across t...
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Konflikt '47: United States: M8A3 Tesla Scout$95.00When the scientists leading the Rift-tech Tesla weapons programme offered the US military a lighter and smaller version of the Tesla cannon that had been so successful on the Sherman chassis, the ...
Showing 25 -48 of 51 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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