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topZap-A-Gap: Zip-Kicker CA Accelerator Refill Bottle 237ml
Zap-A-Gap: Zip-Kicker CA Accelerator Refill Bottle 237ml
Regular Price $25.00Vendor: Zap-a-Gap
Product Type : Hobby Accessories
Hurry! Only0units left in stock!Zap-A-Gap: Zip-Kicker CA Accelerator Refill Bottle 237ml is currently out of stock, however we can order for you.
Zip Kicker Accelerator Immediately cure Cyanoacrylate Glues (CA/Superglues) Best accelerator for Zap and all other Superglues Expands gap filling capacity Does not attack or haze finishes Solves tough to bond materials Available in 4 different options USES: ZIP KICKER Is the best way to accelerate the cure time of all brands of super glues. When sprayed directly on a glued joint it forces the immediate cure of the CA glue. Thick or slow style glues form an instant hard outer shell when sprayed with ZIP KICKER, the catalytic action begins curing the remaining liquid CA at an accelerated rate from the outside in, creating a strong bond. This action allows the creation of small to very large fillets. The use of Zip Kicker also increases the ability to fill large gaps or cracks. HOBBY: You no longer have to wait for your glues to cure or set. Simply spray a small amount of Zap Zip Kicker on your joints and you can move on to get that model completed. Zip Kicker is a great way to fixture your spars and ribs, buy using a small brush to put very small amounts of Zip Kicker along the spar or rib and now you no longer need to clamp the project. Try combining Zap's Slo-Zap for additional set time and once you have the joint in place, hit the joint with a little spray of Zap Zip Kicker to lock it in place. WOODWORKING: It does not matter if you are a professional woodworker or a hobby woodworker, Zap Zip Kicker is for you. Wood turners love Zip Kicker's ability to fill larger cracks and often are able to progressively fill in large cracks and save the piece they are working on. Cabinet and furniture makers can glue up a project and go directly to paint as Zap's Zip Kicker will not haze the finish. Don't wait 24 hours for white glue to cure, use Zap CA's and Zap Zip Kicker to get the project done right now! SAFE ON YOUR PROJECT: ZIP KICKER will not harm most materials making perfect to use not only on wood but various plastics, metals, paints, and fabrics. As Zap Zip Kicker is not an acetone based spray, finishes are typically safe as well. HELPFUL HINTS: A little goes a long way! Because ZIP KICKER cures CA glue by a chemical reaction, you can precisely control how fast the glue sets up. Use a small amount to start the reaction at one spot and it will continue until the glue is completely set. The more ZIP KICKER you apply to the glue, the faster it will cure. Once the entire surface of the glue has been sprayed with kicker and the reaction has started, adding more kicker will not speed up the cure rate. In hard to reach areas or when trying to join parts that are not porous you can pre-treat one of the parts to be joined with ZIP KICKER, apply ZAP GLUE to the other and join the two together. When working with balsa wood spraying ZIP KICKER on the back side of thin sheeting can set the CA underneath. Even a part treated with ZIP KICKER and allowed to dry will speed the cure time of any CA that comes in contact with it.DO NOT SPRAY ZIP KICKER A
Refund & Return policy
We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.
To be eligible for a return, your item must be in the same condition that you received it, unopened, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.
To start a return, you can contact us at Campbelltown@thehallofheroes.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.
You can always contact us for any return question at Campbelltown@thehallofheroes.com.au.
Exceptions / non-returnable items
Certain types of items cannot be returned, like perishable goods (such as food, drinks), custom products (such as special orders or personalized items. *also see Customer Special Order Policy), as well as Card Singles ie. MTG Cards. We also do not accept returns for hazardous materials ie. Spray Cans.
Please get in touch if you have questions or concerns about your specific item.
CHANGE OF MIND
We are not required to provide a refund or replacement if you change your mind.
At our discretion we may offer an exchange for a Hall of Heroes Gift Voucher.
A requirement for such an exchange is that the product is sealed in its original packaging, unused, unopened and in brand new resalable condition and it is within 30 days of your original purchase (or delivery date if shipped)
Please note you would be responsible for returning the product, as well as the original cost of shipping.
If the product has a tamper-proof seal, it must be intact and undamaged. Any returns found to have been opened, used, or damaged will not be eligible for exchange, and will be held until the customer returns to collect the product or pays for return postage. If return postage is not paid by the customer within 30 days of being received by us, the product will be considered abandoned, and we will dispose of it. Restocking fees may apply if the product is not in its original condition.
Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you received the wrong item, so that we can evaluate the issue and make it right.
FAULTY PRODUCTS
If a product that you have purchased from one of our stores does not meet expectations of the item as it was advertised, or the product is faulty, then please return the product to where you made the purchase for an exchange or refund, in accordance with Australian Consumer Laws.
You can choose a refund or exchange if an item has a major problem. This is when the item:
- has a problem that would have stopped someone from buying the item if they had known about it
- is unsafe
- is significantly different from the sample or description.
- or doesn’t do what we said it would, or what you asked for and can’t be easily fixed.
Alternatively, you can choose to keep the item and we will compensate you for any drop in value.
If the problem is not major, we will repair the item within a reasonable time. If it is not repaired in a reasonable time, you can choose a refund or replacement.
Please keep your proof of purchase – e.g. your receipt, invoice or confirmation email.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.
Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.
Disclaimer
We have tried our best to ensure our website is accurate however it is possible that an occasional error may occur. Therefore, we cannot be held responsible for typographical errors, product changes, availability, or price variations.
For additional information about Australian refunds, consumer information and retailer standards please visit (link)
- Our refund policy adheres to The Australian Consumer Law (2011)
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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