Scope Stalingrad

Scope Stalingrad

Scope Stalingrad

Regular Price $35.99

Vendor: Draco Ideas

Product Type : Board Games

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Special Order items are generally available within 7 days for Pickup or Postage.

SCOPE is a 2 to 4 player game, set in the Battle of Stalingrad, where players take on the role of sniper teams on both sides. The objective of the game is to eliminate the enemy snipers or enemy troops for a total value of points depending on the scenario being played.

A fast and immersive game of 5-15 minutes per match, with various levels of difficulty and rules that are explained in two minutes on the clock. When you try it, you won’t be able to stop playing it.

SCOPE is a game of strategy, cunning, and bluffing that will make you feel like a real sniper, searching and selecting your targets, shooting wisely and changing position so as not to be discovered and eliminated.



RULES:

 

GAME SET UP: each player places their Area Cards face down, in a rectangular matrix that forms their Front. You can arrange the cards anywhere. The number and type of cards depends on the chosen Scenario. A player can look at their cards whenever they want during the course of the game.

OBJECTIVE: The player who first eliminates all the Snipers of the rival team or who first reaches the Objective Points of the chosen Scenario wins.



BASIC GAME:

 

Two players alternate turns during the game. In a turn, each player must perform only one of the following two actions:

MOVE: the player takes the 4 cards of any Quadrant (group of 2×2 Area Cards) from their Front, and rearrange them as they wish in the same Quadrant.

SEARCH: The player reveals an enemy Area Card. If the card contains a Sniper or Unit, the player can Shoot and eliminate it.

If you decide to Shoot, remove the Area Card and place it in your scoring zone. Then, place your Shot Card in the center of a Quadrant of your Front where there is at least one Sniper. The removed card is replaced by an Empty Area card of the same Front. If the revealed card is a Decoy the player is obliged to Shoot without removing the Decoy from the Front.

The Shot Card represents the loud noise of the shot. It is placed on the Quadrant from where the Sniper has Shot. It remains in that position until the start of their next turn.



ADVANCED MODE:

 

Advanced Mode adds rules to the Basic Game, making it a more complete and challenging game experience. In this game mode, Unit Cards provide more actions to choose from in turn, so that the player has more options depending on the allied units present in the Front. Similar to the Basic Game, players can only use only one action per turn.

SNIPER: provides the SEARCH (and Shoot) action of the Basic Game.

OFFICER: reveal an allied Officer position to gain an extra MOVE action.

SCOUT: reveal two adjacent cards without being able to Shoot.

MORTAR: reveal an allied Mortar position to attack and eliminate any card (also a Decoy).

MACHINE GUN: can Shoot at adjacent cards and stop Infantry assaults.

INFANTRY: can invade the enemy Front and return as reinforcements after being eliminated.



3-4 PLAYERS GAME:

 

In 4 Player Games each side is divided into Snipers and Units. So that each player controls one of this Divisions. It is played by teams. The round is divided into 4 turns, in which the corresponding player can only use an action from the cards of their Division.

In 3 Player Games a player leads the two Divisions on the same side.

Refund & Return policy

We have a 30-day return policy, which means you have 30 days after receiving your item to request a return.

To be eligible for a return, your item must be in the same condition that you received it, unopened, unworn or unused, with tags, and in its original packaging. You’ll also need the receipt or proof of purchase.

To start a return, you can contact us at Campbelltown@thehallofheroes.com.au. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted.

You can always contact us for any return question at Campbelltown@thehallofheroes.com.au.

 

Exceptions / non-returnable items

Certain types of items cannot be returned, like perishable goods (such as food, drinks), custom products (such as special orders or personalized items. *also see Customer Special Order Policy), as well as Card Singles ie. MTG Cards. We also do not accept returns for hazardous materials ie. Spray Cans.

Please get in touch if you have questions or concerns about your specific item.

 

CHANGE OF MIND

We are not required to provide a refund or replacement if you change your mind.

At our discretion we may offer an exchange for a Hall of Heroes Gift Voucher.

A requirement for such an exchange is that the product is sealed in its original packaging, unused, unopened and in brand new resalable condition and it is within 30 days of your original purchase (or delivery date if shipped)

Please note you would be responsible for returning the product, as well as the original cost of shipping.

If the product has a tamper-proof seal, it must be intact and undamaged. Any returns found to have been opened, used, or damaged will not be eligible for exchange, and will be held until the customer returns to collect the product or pays for return postage. If return postage is not paid by the customer within 30 days of being received by us, the product will be considered abandoned, and we will dispose of it. Restocking fees may apply if the product is not in its original condition.

 Damages and issues

Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you received the wrong item, so that we can evaluate the issue and make it right.

FAULTY PRODUCTS

If a product that you have purchased from one of our stores does not meet expectations of the item as it was advertised, or the product is faulty, then please return the product to where you made the purchase for an exchange or refund, in accordance with Australian Consumer Laws.

You can choose a refund or exchange if an item has a major problem. This is when the item:

  • has a problem that would have stopped someone from buying the item if they had known about it
  • is unsafe
  • is significantly different from the sample or description.
  • or doesn’t do what we said it would, or what you asked for and can’t be easily fixed.

Alternatively, you can choose to keep the item and we will compensate you for any drop in value.

If the problem is not major, we will repair the item within a reasonable time. If it is not repaired in a reasonable time, you can choose a refund or replacement.

Please keep your proof of purchase – e.g. your receipt, invoice or confirmation email.

 

Exchanges

The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.

 

Refunds

We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too.

 

Disclaimer

We have tried our best to ensure our website is accurate however it is possible that an occasional error may occur. Therefore, we cannot be held responsible for typographical errors, product changes, availability, or price variations.

 

For additional information about Australian refunds, consumer information and retailer standards please visit (link)

 

  • Our refund policy adheres to The Australian Consumer Law (2011)

Repairs, replacements and refunds | NSW Fair Trading