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Miniatures
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Warhammer Age of Sigmar: Gloomspite Gitz Snarlboss & Wolfgit Retinue$75.50 $71.50This multipart plastic kit builds a cunning Snarlboss and two of his most 'trusted' warriors riding Snarlfangs for Gloomspite Gitz armies in games of Warhammer Age of Sigmar. Their speed, sneakines...
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//thehallofheroes.com.au/cdn/shop/files/99120209128_GSGSunstealaWheelas03_771x1000.jpg?v=1741382240SALEWarhammer Age of Sigmar: Gloomspite Gitz Sunsteala Wheelas$162.00 $154.00This multipart plastic kit builds two Sunsteala Wheelas, light chariots pulled by ravening Snarlfangs, for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. Armed with scything blade... -
//thehallofheroes.com.au/cdn/shop/files/99120209127_GSGSnarlpackCavalry04_771x1000.jpg?v=1741382193SALEWarhammer Age of Sigmar: Gloomspite Gitz Snarlpack Cavalry$105.00 $100.00This multipart plastic kit builds three Snarlpack Cavalry, a fast and deadly unit for your Gloomspite Gitz armies in games of Warhammer Age of Sigmar. The unit opens up lots of tactical options for... -
A Song of Ice and Fire: Free Folk Trappers$65.00 $45.50The Free Folk are a rugged people, not very familiar with any forms of civilization. They aren’t ones to settle down on land and farm. They get their meals through wits and wile, making traps and s...
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A Song of Ice and Fire: Stag Knights$65.00 $45.50The Stag Knights are House Baratheon’s finest unit. Their ranks are made up of nobles, each bearing the signature horned him as a sign of their station. Their armor is some of the finest in all of ...
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A Song of Ice and Fire: Sunspear Dervishes$70.00 $49.00Sunspear Dervishes raise House Martell’s doctrine of high mobility to a fine art. Their training allows them to rapidly engage, strike hard, and just as rapidly disengage to either prep for another...
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A Song of Ice and Fire: Dothraki Screamers$65.00 $45.50The warrior ways of the Dothraki might make them appear as simple barbarian savages, screaming into the sky as they charge into battle. And many commanders have underestimated them because of those...
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A Song of Ice and Fire: Dothraki Outriders$75.00 $52.50The Dothraki Outriders are generally used as scouting forces, using their superior riding skills to spy on the enemy and ascertain the best way for the main army to attack. But once the battle ha...
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A Song of Ice and Fire: Nights Watch Starter Set$250.00 $175.00The Night’s Watch is ready to protect Westeros. In the far North, at the very edge of civilization in Westeros, the Night’s Watch tirelessly guard The Wall against any and all incursions. Formed fr...
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//thehallofheroes.com.au/cdn/shop/products/avatar_asoif-swornbrothers_771x1000.jpg?v=1623809612SALEA Song of Ice and Fire: Sworn Brothers$70.00 $49.00Protecting Westeros from whatever’s beyond The Wall. In the far North, the brotherhood of the Night’s Watch keep an eye on any terrors that would assault Westeros. They are the unwanted. The lower ... -
Warhammer Horus Heresy: Mechanicum Heavy Support Force$310.00 $294.00Available while stocks last. This multipart plastic kit builds three mighty war machines for your Mechanicum armies in games of Warhammer: The Horus Heresy. They are all ideal for adding some serio...
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OB Warhammer Age of Sigmar: Daughters of Khaine Maleneth Witchblade$74.00 $70.50Available while stocks last. This multipart plastic kit builds Maleneth Witchblade, a deadly assassin for use in your games of Warhammer Age of Sigmar. If you've read Gitslayer, Soulslayer and Ghou...
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//thehallofheroes.com.au/cdn/shop/files/99122616003_LITriarosSquadron04_771x1000.jpg?v=1739576509SALELegions Imperialis: Mechanicum Triaros Squadron$90.00 $85.50This multipart plastic kit contains 4x Triaros Armoured Conveyors, armed with twin-linked volkite calivers and twin-linked mauler bolt cannons for use in Mechanicum Taghmata and Dark Mechanicum arm... -
//thehallofheroes.com.au/cdn/shop/files/99122616002_LIBattleAutomata03_771x1000.jpg?v=1739576444SALELegions Imperialis: Mechanicum Battle-Automata$90.00 $85.50This box contains a comprehensive selection of key Mechanicum battle-automata miniatures, across several common patterns. It will act as the heavy-fire support core of a Mechanicum or Dark Mechanic... -
//thehallofheroes.com.au/cdn/shop/files/99122616001_LIMechanicumInfantry03_771x1000.jpg?v=1739576347SALELegions Imperialis: Mechanicum Infantry$90.00 $85.50This box contains a comprehensive selection of key Mechanicum infantry miniatures to act as the core of a Mechanicum or Dark Mechanicum army in games of Legions Imperialis. Alternatively, they can ... -
Warhammer Age of Sigmar: Orruk Warclans Hobgrot Slittaboss$60.00 $57.00This multipart plastic kit allows you to build a Hobgrot Slittaboss for use in Orruk Warclans armies in games of Warhammer Age of Sigmar. They're great for inspiring their underlings and thanks to ...
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Warhammer Age of Sigmar: Orruk Warclans Ironjawz Bigmob Spearhead$255.00 $242.00Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. Ironjawz Bigmobs are loose but effective formations that may serve as the start of a burgeoning Waaagh...
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//thehallofheroes.com.au/cdn/shop/files/60050209005_EngOWWarscrollCards01_771x1000.jpg?v=1739577472SALEWarhammer Age of Sigmar: Orruk Warclans Warscroll Cards$55.50 $52.50This set of Orruk Warclans Warscroll Cards offers a handy set of references to use during games of Warhammer Age of Sigmar. You'll find cards for your units, faction terrain, endless spells, and Sp... -
Renedra: Castle Large Bundle$1,260.00 $1,100.00The Large Castle comes in kit form, unassembled and unpainted. Contents: 8 x Renedra: Castle Stone Towers 1 x Renedra: Castle Stone Tower Expansion 8 x Renedra: Castle Wall Sections The Large Ca...
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Renedra: Castle Standard Bundle$1,020.00 $920.00The Standard Castle comes in kit form, unassembled and unpainted. Contents: 6 x Renedra: Castle Stone Towers 1 x Renedra: Castle Stone Tower Expansion 8 x Renedra: Castle Wall Sections The Stand...
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Renedra: Castle Small Bundle$705.00 $650.00Ever wanted your own castle but the builders just want too much money and you can't get the peasants to do the work like you used to?Here's your chance to get a small castle courtesy of Renedra. Th...
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Warhammer 40000: Astra Militarum Lord-Marshal Dreir$105.00 $100.00This multipart plastic kit builds Lord Marshal Dreir, ready to lead your Astra Militarum forces in games of Warhammer 40,000. This legendary commander is ideal to lead your cavalry charges – armed ...
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Warhammer 40000: Astra Militarum Datasheet Cards$55.50 $52.50This set of 68 cards will help you keep track of your Astra Militarum in games of Warhammer 40,000 with individual datasheets for every unit – detailing their profiles, wargear, options, and specia...
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Necromunda: Halls of the Ancients Dice$36.50 $34.50Limited release. Available while stocks last. These six-sided, round-edged dice are cast in drab green-coloured plastic with gold pips and designs. They measure 16mm along each edge and are package...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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