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Miniatures
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Warhammer Age of Sigmar: Slaves to Darkness Varanguard$170.00 $162.00This multipart plastic kit builds three Varanguard – sinister knights sworn to the Everchosen's personal service. The Varanguard ride hulking mutated steeds, twisted mockeries of a mortal horse wit...
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Warhammer Age of Sigmar: Nighthaunt Grimghast Reapers$96.00 $91.00This multi-part plastic kit contains the components necessary to build 10 Grimghast Reapers. These indiscriminate spectral killers are notable for consisting of little more than a heavy robe atop a...
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Warhammer Age of Sigmar: Gloomspite Gitz Moonclan Stabbas*$74.00 $70.50Stabbas are the core unit for many Gloomspite Gitz army, thanks to their ability to overwhelm foes with vast numbers. You’ll find them great for capturing objectives or shielding the squishier elem...
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Warhammer Age of Sigmar: Awakened Wyldwood*$110.00 $105.00A deadly piece of faction terrain, Wyldwoods allow the Sylvaneth to transform even the most barren battlefield into a mystical glade. Allowing your units passage through the Realmroots, shielding y...
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Blood Bowl: Snotling Team: Crud Creek Nosepickers$71.00 $67.50Snotlings have long admired the game of Blood Bowl from the sidelines, but rarely have they taken to the pitch for… obvious reasons. Well all that’s about to change, as the “Mighty” Crud Creek Nose...
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Warhammer Age of Sigmar: Sylvaneth Alarielle the Everqueen$278.00 $264.00Reborn from the land she loved in a soaring crescendo of hope, fury, loss and exhilaration, Alarielle the Everqueen is an ancient and powerful being. She is the goddess of life magic; where she tre...
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Blood Bowl: Wood Elf Team: Atherlorn Avengers$71.00 $67.50The Athelorn Avengers exemplify everything that makes Wood Elves some of the best teams in Blood Bowl: stunning speed and agility, unexpected savagery and natural talent. Star Players like Jordell ...
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//thehallofheroes.com.au/cdn/shop/products/99120999003_ElfheimEaglesTeam09_771x1000.jpg?v=1620698205SALEBlood Bowl: Elven Union Team: Elfheim Eagles$71.00 $67.50The Elfheim Eagles are notable for eschewing the fancy outfits and extravagant parties of Elven teams past in favour of drills, training sessions and even more drills. The fans may have disapproved... -
Blood Bowl: Halfling Team: Greenfield Grasshuggers$71.00 $67.50The Greenfield Grasshuggers are one of the most esteemed teams in the game. After all, who doesn't love an underdog? Formed back in 2418, these eager and earnest Halflings have had to fight twice a...
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//thehallofheroes.com.au/cdn/shop/files/99239999129_WarhammerBattleCase1_771x1000.jpg?v=1759560887SALEWarhammer Battle Figure Case$148.00 $141.00The Warhammer Figure Cases are ideal for transporting and protecting your miniatures. Containing two sets of channel foam, the Warhammer Battle Figure Case has been specially designed to fit almost...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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