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Fantasy Games
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Dice / Accessories
There are 25001 productsSort
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Go for the Throat [Foundations Jumpstart]$1.00Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {1...
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Gorgon Flail [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Artifact — Equipment Rarity: Uncommon Cost:...
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Carnelian Orb of Dragonkind [Foundations Jumpstart]$0.80Set: Foundations Jumpstart Type: Artifact Rarity: Common Cost: {2}...
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Brineborn Cutthroat [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Merfolk Pirate Rarity: Uncommon ...
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Wavebreak Hippocamp [Foundations Jumpstart]$1.20Set: Foundations Jumpstart Type: Enchantment Creature — Horse Fish Rarity: Rare ...
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Read the Bones [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {2}{...
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Steadfast Unicorn [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Unicorn Rarity: Common Cost: ...
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Basri's Acolyte [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Cat Cleric Rarity: Common Cost: ...
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Ornithopter of Paradise [Foundations Jumpstart]$1.00Set: Foundations Jumpstart Type: Artifact Creature — Thopter Rarity: Common ...
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Chromatic Lantern [Foundations Jumpstart]$4.30Set: Foundations Jumpstart Type: Artifact Rarity: Rare Cost: {3} ...
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Shardless Outlander [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Artifact Creature — Construct Scout Rarity: Common ...
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Mentor of the Meek [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Uncommon C...
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Shimmer Dragon [Foundations Jumpstart]$1.20Set: Foundations Jumpstart Type: Creature — Dragon Rarity: Rare Cost: ...
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Whirlwind Denial [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {2...
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Moonsnare Specialist [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Human Ninja Rarity: Common Cost:...
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Tenacity [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {3...
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Dwynen's Elite [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Elf Warrior Rarity: Uncommon Cos...
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Fissure Wizard [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Goblin Wizard Rarity: Common Cos...
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Shambling Ghast [Foundations Jumpstart]$1.00Set: Foundations Jumpstart Type: Creature — Zombie Rarity: Common Cost: ...
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Howling Banshee [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Spirit Rarity: Uncommon Cost: ...
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Undersea Invader [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Giant Rogue Rarity: Common Cost:...
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Beetleback Chief [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Goblin Warrior Rarity: Uncommon ...
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Overflowing Insight [Foundations Jumpstart]$1.65Set: Foundations Jumpstart Type: Sorcery Rarity: Mythic Cost: {4}{...
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Ixalli's Diviner [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Human Druid Rarity: Common Cost:...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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