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Roleplaying Games
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Trading Card Games
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Sci-Fi Games
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Fantasy Games
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Historical Games
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Historical Miniatures
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Other
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Fantasy
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Dice / Accessories
There are 25001 productsSort
Translation missing: en.sections.collection_template.product_count
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Greenwood Sentinel [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Elf Scout Rarity: Common Cost: ...
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Chilling Trap [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {U} ...
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Akroan Crusader [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Common Cos...
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Ulcerate [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {B...
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Expedition Raptor [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Bird Rarity: Common Cost: ...
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Hellkite Whelp [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Dragon Rarity: Uncommon Cost: ...
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Thriving Bluff [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Land Rarity: Common Thriving Bluff e...
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Majestic Metamorphosis [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{...
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Venomous Hierophant [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Gorgon Cleric Rarity: Common Cos...
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Angel of Vitality [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Angel Rarity: Uncommon Cost: ...
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Silent Departure [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {U} ...
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Prophetic Prism [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Artifact Rarity: Common Cost: {2}...
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Witching Well [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Artifact Rarity: Common Cost: {U}...
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Seat of the Synod [Foundations Jumpstart]$1.40Set: Foundations Jumpstart Type: Artifact Land Rarity: Common {T}: Ad...
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Night's Whisper [Foundations Jumpstart]$2.10Set: Foundations Jumpstart Type: Sorcery Rarity: Common Cost: {1}{...
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Favored of Iroas [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Human Soldier Rarity: Uncommon C...
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Sunmane Pegasus [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Pegasus Rarity: Common Cost: ...
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Coordinated Assault [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Instant Rarity: Uncommon Cost: {R...
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Firebrand Archer [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Human Archer Rarity: Common Cost...
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Armored Kincaller [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Creature — Dinosaur Rarity: Common Cost: ...
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Serpentine Ambush [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {1}{...
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Dragon Whelp [Foundations Jumpstart]$0.60Set: Foundations Jumpstart Type: Creature — Dragon Rarity: Uncommon Cost: ...
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Shock [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {R} ...
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Island (84) [Foundations Jumpstart]$0.40Set: Foundations Jumpstart Type: Basic Land — Island Rarity: Common (...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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