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There are 112775 productsSort
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Star Wars X-wing 2E Millennium Falcon$72.00After winning the ship that would become legend from Lando Calrissian, Han Solo and Chewbacca made several special modifications to the Millennium Falcon for their smuggling career. Now, these scru...
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Star Wars X-wing 2E Z-95 AF4 Headhunter$35.00The Z-95 Headhunter's wide production saw it scattered to the far corners of the galaxy. Now, this reliable, easy-to-acquire starfighter is integral to numerous criminal cartel fleets—from large op...
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Star Wars X-wing 2E Galactic Republic Maneuver Dial$18.00Announce your alliegance to the Galactic Republic with the Galactic Republic Maneuver Dial Upgrade Kit! The three upgraded plastic protectors found in this kit proudly declare your dedication to p...
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Star Wars X-wing 2E Separatist Alliance Maneuver Dial$20.00Proudly declare your independence from the Republic with the Separatist Alliance Maneuver Dial Upgrade Kit! The three upgraded plastic protectors found in this kit proudly declare your allegiance ...
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Star Wars X-wing 2E Delta-7 Aethersprite$35.00The Delta-7 Aethersprite is an elegant craft designed to help Jedi Knights cross the gulfs between the stars in their quest to uphold justice. Equipped with an astromech for navigation, it is light...
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Star Wars X-wing 2E ARC-170 Starfighter$50.00The ARC-170 is the Galactic Republic's mainstay heavy starfighter. Equipped torpedoes allow this intimidating craft to smash through foes that might repel the Republic's more lightly armed ships, w...
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Star Wars X-wing 2E Vulture-class Droid Fighter$35.00The Vulture-class Droid Fighter is the backbone of the Separatist Navy and emblematic of its strategy: weak in isolation, but overwhelming in numbers. A sufficiently vast swarm of networked attacke...
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Star Wars X-wing 2E Servants of Strife$70.00War! The Separatist Alliance has driven a spike into the heart of the galaxy, splintering the once-unified worlds with choas, tyranny, and fear. At the heart of this offensive is the dastardly Gene...
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Star Wars X-wing 2E TIE/vn Silencer$36.00The TIE/vn silencer is the most elite starfighter developed for the First Order by Sienar-Jaemus Fleet Systems. Built in the depths of the Unknown Regions with the technologies that once made the T...
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Star Wars X-wing 2E T-70 X-Wing$30.00The modern incarnation of a classic design, the Incom T-70 X-wing fighter is the signature combat craft of the Resistance forces in their fight against the First Order. The T-70 X-wing Expansion pa...
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Star Wars X-wing 2E Mining Guild Tie$30.00The Mining Guild's collaboration with the Empire gives it access to state-of-the-art Sienar Fleet Systems technology, including modified TIE/ln fighters. The removal of two solar panels reduces the...
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Star Wars X-wing 2E RZ-2 A-Wing$30.00The main interceptor of the Resistance, the RZ-2 A-wing by Kuat Systems Engineering is the natural evolution of its predecessor. With field-tested refinements integrated into its design such as inc...
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Star Wars X-wing 2E Resistance Maneuver Dial$15.00Carry on the spark of the Rebellion and signal your dedication to protect freedom throughout the galaxy with the Resistance Maneuver Dial Upgrade Kit. During every game of X-Wing Second Edition, y...
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Star Wars X-wing 2E First Order Maneuver Dial$16.00 $16.00With the First Order poised to usher in a new era of galactic dominance, it's time to display your loyalty. With the First Order Maneuver Dial Upgrade Kit, you can move out of the Empire's shadow a...
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Star Wars X-wing 2E Fang Fighter$30.00Mandalorians are known throughout the galaxy as ferocious warriors, and the sight of their iconic armor enough to strike fear in even the most hardened Imperial or Rebel. When it comes to space com...
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Star Wars X-wing 2E TIE/In Fighter$30.00Few sounds can strike fear into the heart of a starfighter pilot like the howl of an incoming group of Imperial TIE/ln fighters. The iconic fighter of the Galactic Empire, the TIE’s namesake twin i...
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Star Wars X-wing 2E Scum & Villainy Maneuver Dial$15.00During a game of X-Wing Second Edition, you’ll secretly select your ships’ movements using cardboard maneuver dials included in each ship expansion and the Scum and Villainy Conversion Kit. Now, yo...
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Star Wars X-wing 2E Galactic Empire Maneuver Dial$15.00Commanding a fighter squadron is an honor only bestowed on the best Imperial commanders and a distinction that shouldn’t go unnoticed. With the Galactic Empire Maneuver Dial Upgrade Kit, you can di...
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Star Wars X-wing 2E Rebel Alliance Maneuver Dial$15.00With a galaxy’s worth of ships available to customize your squadron, it’s only appropriate that you can further customize your squadron with the Rebel Alliance Maneuver Dial Upgrade Kit. During ev...
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Star Wars X-wing 2E Scum & Villainy Conversion Kit$80.00Driven by their desire for profit, bounty hunters will relentlessly pursue their quarry to the farthest reaches of the galaxy. Far from the uniform ranks of the Rebellion or the Empire, these merce...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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