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FILTER FILTERThere are 120 productsSort
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Firefight: Enforcer Strike Force$150.00The Enforcers are the hard-hitting elite soldiers of the Council of Seven, the ruling body of the GCPS. This set is a great way to start your Enforcer army, or expand an existing force to challenge...
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Firefight: Plague TAD-65 Hornet Dropship$70.00Although Plague pilots may not be as skilled as they were in their former life, and their craft carries signs of damage and brutal modifications, they still keep flying and keep fighting. Contents...
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Firefight: Command Protocols Rules and Force Lists$60.00This pack combines the new Firefight: Command Protocols book with all the tokens you need for the game. The Command Protocols book includes new content for existing players, plus the latest rules ...
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Firefight: Assault on Exham 2-player Starter Set$190.00This fantastic starter set boasts over 55 highly detailed Mantic miniatures, including vehicles, rules and force lists, a quick start guide, dice and tokens. This box is a perfect introduction to t...
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Firefight: Plague Leapers$50.00Second generation infected are a stunningly brutal mix of power, speed, and aggression. Post-mortem exams of specimens brought down in Containment Protocol enforcements have revealed a massive inc...
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Firefight: D8 Dice Set$20.00This nifty box contains a set of 27 8-sided dice, colour-coded into sets for efficient wargaming! Mark different weapons in your unit rolls with this mix of white, black and red dice.
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Firefight: GCPS Hornet Dropship$60.00Although Plague pilots may not be as skilled as they were in their former life, and their craft carries signs of damage and brutal modifications, they still keep flying and keep fighting. Contents...
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Hail Caesar: Caesarian Romans with Gladius$60.00Box contains 24 plastic infantry including command. These models are considerably different from our Imperial Roman legionaries with chainmail armour, oval shields and Montefortino helmet. The plas...
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Black Powder: O'er the Hills and Far Away$70.00The 3rd Battalion of Detachments, struck from all official records, exemplified Brigadier General Alan Campbell’s view, “I have collected several detachments of recovered men belonging to Sir J. M...
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Black Powder: Vive l'Empereur!$70.00Murdering their way out of a Spanish prison hulk, Chef de battalion François Léon de Rochebaron and his loyal band of followers began their journey into infamy. After the brutal experience at the ...
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Gamegenic: Matte Prime Card Sleeves White (66mm x 91mm) (100 Sleeves Per Pack)$12.00Card-sleeves are an essential requirement to protect your valuable gaming cards. These Matte Prime Sleeves provide a premium protection for standard-sized cards and prevent them from bent corners, ...
Showing 109 -120 of 120 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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