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Miniatures
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Kings of War: Halfling Aeronauts Regiment$90.00Perhaps the most daring troops in a halfling army are the Ej Grenadiers. Using their mechanical-wings, these hot-blooded individuals swoop over the battlefield like huge birds of prey, raining down...
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Kings of War: Ratkin Birthing Daughter$20.00The Birthing Daughters are used to spread the will of the all-powerful Brood Mother throughout the Ratkin nest. In battle they stay close to the secret entrances, listening for more commands from t...
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Kings of War: Empire of Dust Idol of Shobik$65.00The Ahmunites once worshipped the old god Shobik in their empire and great stone statues of its likeness stand proudly at the entrances to temples, palaces and mausoleums alike, once acting as powe...
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Kings of War: Empire of Dust Revenant Cavalry Regiment$50.00Better trained and equipped than other warriors, the Royal Guard fulfil more specialised roles within the Ahmunite legions. While many may fight on foot as armoured infantry, some fight from horseb...
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Kings of War: Empire of Dust Revenant Chariots Regiment$70.00Once used in both ceremonial roles and in times of conflict, these heavy chariots now only see service in the ranks of the empire’s army, thundering towards the enemy and bearing the revenants to...
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Kings of War: Salamander Lekelidon$36.00The Lekelidons are giant spitting lizards with spiky tempers and are prodded into battle by their Salamander handlers. In rare cases, and if captured young enough, juvenile Lekelidons have the brai...
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Kings of War: Salamander Rhinosaur Cavalry Regiment$90.00Tyrants are large, heavily muscled brutes that were nearly made extinct during the War with Winter. A bare few survived the great exodus but their numbers are steadily increasing to a point where t...
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Kings of War: Salamander Tyrant Regiment$70.00Tyrants are large, heavily muscled brutes that were nearly made extinct during the War with Winter. A bare few survived the great exodus but their numbers are steadily increasing to a point where t...
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Kings of War: Salamander Corsairs Troop$45.00These independent, buccaneering crews have become renowned for their lightning raids and disruptive actions on smugglers, pirates, and slavers alike. Small bands of Corsairs sometimes hone their sk...
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Kings of War: Salamander Ghekkotah Skylord$50.00A Scorchwing is considered the ultimate prize—if you can manage to keep all your fingers and toes. The rare few that have claimed one as a mount, using protective saddles enchanted by the Mage-Prie...
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Kings of War: Salamander Battle Captain$20.00As the trusted deputies of the Clan Lords, the Battle-Captains are superior warriors and tacticians in the prime of life. Battle-Captains are often given command of large divisions of the army and ...
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Kings of War: Ratkin Mutant Ratfiend$90.00Not all Ratkin experiments are entirely successful. Many creations perish soon after birth, too utterly broken to survive. Sometimes, happy circumstance means that one of these hideous abominations...
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Kings of War: Ratkin Death Engine$80.00Death Engines are strange, rickety contraptions crewed by “volunteers”; no two are ever of the same design. A bizarre mix of arcane science and cunning sorcery, these great mechanisms rumble and...
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Kings of War: Ratkin Hackpaws Troop$45.00Ratkin scurriers are often tasked with raiding the fleabag pens of the goblin tribes they see as easy prey. The captured beasts, which the Ratkin find suitably nimble, are ridden back to the Rat...
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Kings of War: Ratkin Warriors Regiment$50.00The backbone of a Ratkin warhost is a seething mass of hatred, teeth, and claws. Their Warriors form vast blocks of chittering steel and matted fur and large bristling units of spear-wielding troo...
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Kings of War: Ratkin Scudku-Z'luk Demonspawn$100.00A towering abomination born of foul magic and arcane science, Scudku-Z’luk is the demon prince of the Ratkin race. Feared and worshipped by the vermin, the Demonspawn’s soul burns with the fury and...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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