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- Warhammer Tone Pro - NEW!
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topThere are 25001 productsSort
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Mystery Dice Gobin : Mystery Dice Halloween Spooky Matching Polyhedral Dice$15.00Get ready for spooky season and set your table in the right vibe with our spooky dice range to go 'click clack' in the night! We have curated a range of slime greens, pumpkin orange, bat black, el...
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Mystery Dice Gobin : Mystery Dice Metal Matching Polyhedral Dice$53.00Metal Mystery Dice Delve into the depths of excitement and suspense as you embark on your next adventure. These Mystery Metal Dice are not just ordinary gaming tools; they are an invitation to unra...
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Mystery Dice Gobin : Mystery Dice of Disappointment$15.00An unmatched/mixed complete set of acrylic/resin funny TTRPG dice that aren't very good at all. These funny dice make the perfect gift for a joke, enemies, a nasty GM or to let someone know you...
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Konflikt '47: United States: Paragon Squad$92.50The US Paragon programme is a highly secret application of Rift-tech science that looks to enhance human genetics and biology at a molecular level. Results have been highly variable but the succe...
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Konflikt '47: Soviet Bloc: Daughters of the Motherland$105.00Using a low level of DNA enhancement through their Rift-tech programme, the Soviet Union has created an all-female, propaganda-driven elite unit. Combined with intensive training and indoctrinatio...
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Konflikt '47: Axis Centurion Heavy Infantry$105.00In response to the Allied landings on the Italian soil, in September 1943, Mussolini was arrested and his government overthrown by Royalist forces loyal to King Victor Emmanuel III. Italy immediate...
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Konflikt '47: Soviet Bloc: Kazak Light Walker$87.00After their initial encounter with the Axis Spinne walker, Soviet forces diligently endeavoured to capture an example. Demonstrating characteristic Soviet determination, scientists and engineers of...
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Konflikt '47: Soviet Bloc: Heavy Infantry Squad$120.00In a rush to keep up with their foes, Soviet infantry armour was developed quickly and put into use not long after their rivals. Cumbersome and bulky, the Soviet suits lack subtlety, but their effe...
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Konflikt '47: British Commonwealth Mk I Automated Infantry$92.50Created from a fusion of Rift-tech advancements and early artificial intelligence principles, these man-shaped fighting machines are designed to bring both firepower and resilience to the battlefie...
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Konflikt '47: Soviet Bloc: Ursus Infantry Squad with Mauls$67.50With the appearance of the Rifts, the efficacy of the Proletarian Hemotype serum has been greatly magnified. Taking advantage of this and stolen Axis research Soviet Science has created an astonish...
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Konflikt '47: Axis: Heuschrecke Medium Panzermech$104.00Description The potency of Axis walkers dominated battlefields in a most satisfactory fashion until the Allies could bring their own walkers into service. Once they did so, however, the ...
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Konflikt '47: Empire of Japan: Ghost Attack Squad$62.50Using technical data provided by the Axis and their own line of research, Imperial Japanese scientists have created devices that generate a field capable of temporarily phasing objects or peop...
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Konflikt '47: Soviet Bloc: Ursus Infantry Squad$92.50With the appearance of the Rifts, the efficacy of the Proletarian Hemotype serum has been greatly magnified. Taking advantage of this and stolen Axis research Soviet Science has created an astonish...
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Konflikt '47: British Commonwealth Merlin Heavy Walker$89.00The Merlin represents the pinnacle of Commonwealth walker design by complementing its human crews with an onboard automated management 'brain' called Guinevere. In addition to its two fists, the Me...
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Konflikt '47: Axis: Schreckwulfen Squad$105.00One of the more stable and successful Axis Rift-tech genetic enhancement projects combines human and canine DNA, creating the Schreckwulfen - hulking beasts with a strong resemblance to the mythol...
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Konflikt '47: British Commonwealth Mk II Heavy Automated Infantry$92.50A new iteration of automated infantry now supports the more numerous, and vastly cheaper to produce, Mk Is. By necessity larger in order to house more sophisticated computational systems, they are ...
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Konflikt '47: Axis Fallschirmjager Falcon Infantry Squad$105.00The Fallschirmjäger were famed from the beginning of WW2 for their involvement in capturing Belgium, the Netherlands and France. Though nearly decimated in courageous actions in Afrika, the Mediter...
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Konflikt '47: Empire of Japan: Type 7 Sasori Light Walker$104.00The success of the Type 6 armed with the Light Shiboru Cannon led to the development of the Type 7. This improved on the previous design by incorporating an elongated chassis, leaving the crew l...
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Konflikt '47: Axis: Sd.Kfz. 501/1 Nachtzehrer$105.00The development of a new serum solution by the enigmatic Oberstarzt Albrecht von Zögling, also required the development of a machine to effectively distribute it amongst the freshly dead. The ul...
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Konflikt '47: British Commonwealth Starter Army$275.00Defend the Commonwealth! The opening of the Rifts has inured the people of Britain and its many overseas territories to new hardships of war. Enduring, British resolve is now at an all time high, a...
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Konflikt '47: Empire of Japan: Inago Medium Walker$104.00The deployment of USMC Grizzly medium walkers to the Pacific posed a serious tactical problem for the Japanese. Developing a similar medium walker to counter it entirely from scratch would be too ...
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Konflikt '47: British Commonwealth: Hornet Medium Walker$104.00The Guardian light walker had originally proved adequate in supporting the infantry in urban environments and difficult terrain, but it began to struggle as Axis anti-walker techniques impro...
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Army Painter: Warpaints Fanatic: Effects: Plasma Coil Glow 18ml$9.00Plasma Coil Glow for Warpaints Fanatic
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Army Painter: Speedpaint 2.0 Talos Bronze 18ml$10.00Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demand...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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