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Miniatures
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Warhammer 40000: Tyranids Hormagaunts$90.00 $85.50This multipart plastic kit builds 10 Hormagaunts, as well as a Ripper Swarm to expand your skittering tide. These aggressive creatures each feature different poses – some leaping, some stalking, a...
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Warhammer 40000: Tyranids Neurolictor$75.50 $71.50This multipart plastic kit builds a Neurolictor, a stealthy Tyranid terror weapon. This eerie, eyeless creature's sinister silhouette and mantis-like claws make its Lictor heritage clear, but the ...
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Warhammer 40000: Tyranids Lictor$90.00 $85.50This multipart plastic kit builds a Lictor, a fearsome Tyranid ambush predator. This cunning creature lunges from shadows and darts up sheer vertical surfaces to tear foes apart, striking with its ...
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//thehallofheroes.com.au/cdn/shop/files/99120106068_GenestealersStock_771x1000.jpg?v=1693616164SALEWarhammer 40000: Tyranids Genestealers$98.00 $93.00This multipart plastic kit builds 10 Genestealers, fast and deadly melee killers for Tyranids and Genestealer Cults armies. These terrifying, four-armed creatures sport clutching talons alongside ... -
Warhammer 40000: Tyranids Death Leapers$110.00 $105.00This multipart plastic kit builds Deathleaper, the evolutionary pinnacle of the Lictor bioform. This epic creature looms dramatically over its lesser cousins, perched atop the infested wreckage of ...
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Warhammer 40000: Tyranids Termagants$79.50 $75.50This multipart plastic kit builds 10 Termagants, as well as a Ripper Swarm to expand your chitinous tide. Each Termagant can be armed with your choice of three biological armaments – a compact fle...
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Warhammer 40000: Tyranids Biovore*$90.00 $85.50This multipart plastic kit builds a Biovore – a sentient Tyranid mortar – as well as three floating Spore Mines. The Biovore's lumbering form supports a symbiotic dorsal launcher, its spore-sac bu...
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//thehallofheroes.com.au/cdn/shop/files/99120106064_NornAssimilatorStock_771x1000.jpg?v=1693616111SALEWarhammer 40000: Tyranids Norn Emissary*$207.00 $197.00This multipart plastic kit builds a Norn Emissary, a psychic monster tailored to overcome all resistance. Stood atop a ruined structure covered in Tyranid growths, the Emissary shreds all oppositi... -
Warhammer Age of Sigmar: Seraphon Spearhead*$235.00 $223.00If you want to cleanse the taint of Chaos from the Mortal Realms, then this box is an ideal place to start a new army or expand your existing Seraphon force, and will save you money over buying th...
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//thehallofheroes.com.au/cdn/shop/files/99120118018_KTHernkynYaegirs5_771x1000.jpg?v=1726879788SALEWarhammer 40000: Kill Team: Hernkyn Yaegirs$117.00 $111.00This multipart plastic kit allows you to build 10 Hernkyn Yaegirs, brave prospectors of the Leagues of Votann. These miniatures can be used as Hernkyn Yaegirs operatives in games of Kill Team, or f... -
Warhammer 40000: Getting Started*$30.00 $28.50Warhammer 40,000 is a fast-paced and explosive tabletop wargame. Will you choose to play as the mighty Space Marines, the all-consuming alien Tyranids, or one of the many other unique factions of ...
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Warhammer Horus Heresy: Knight Houses Cerastus Knight Lancer$360.00 $342.00This multipart plastic kit builds one Cerastus Knight Lancer, a swift and aggressive Knight armed for close combat. Even taller than its Questoris-class cousins, the Knight Lancer's long legs allo...
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Necromunda: Core Gang Tactics Cards$36.50 $34.50Special Order Item. While stocks last. Keep your skirmishes moving quickly with this deck of 26 cards, featuring the various tricks and schemes your gangers can utilise during your games of Necrom...
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//thehallofheroes.com.au/cdn/shop/files/60040599042_NECCoreRulebook01_771x1000.jpg?v=1689989361SALENecromunda: Core Rulebook$125.00 $119.00Special Order Item. This rulebook is the definitive guide to the game of Necromunda – the tabletop skirmish wargame of anarchy and violence, where players control rival gangs battling for supremac... -
Warhammer 40000: Astra Militarum Minka Lesk$70.00 $66.50Special Order Item. While Stocks last. This multipart plastic kit builds Minka Lesk, a legendary Cadian officer and star of Black Library fiction. The kit offers an impressive assortment of heads, ...
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Warhammer 40000: Tyranids Barbgaunts$79.50 $75.50This multipart plastic kit builds five Barbgaunts – Tyranid creatures engineered as biological artillery. Each of these hunched and hulking gaunt-forms is fused to a grotesque barblauncher – five s...
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Warhammer 40000: Space Marines Librarian In Terminator Armour$74.00 $70.50This multipart plastic kit builds a Librarian in Terminator Armour, a psychic powerhouse of his Chapter. He wields a force weapon – a destructive focus for his mental energies – in the form of an o...
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//thehallofheroes.com.au/cdn/shop/files/52170101001_SMInfernusPaintSet07_771x1000.jpg?v=1689385764SALEWarhammer 40000: Space Marines Infernus Marines + Paints$60.00 $40.00This box is the perfect way to start your collection of Primaris Space Marines. You’ll get three plastic Infernus Marines, each with a distinct pose, plus all the paints you need to prepare them fo... -
//thehallofheroes.com.au/cdn/shop/files/52170199001_WH40KPaintAndToolSet07_771x1000.jpg?v=1689385268SALEWarhammer 40000: Paints + Tools Set*$77.00 $73.00Building and painting Citadel miniatures is a fun and exciting way to engage with the Warhammer hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get ... -
Warhammer 40000: Orks Boss Snikrot$75.50 $71.50This multipart plastic kit builds Boss Snikrot, an infamous Kommando leader and Ork assassin. He’s armed with a pair of combat blades known as Mork's Teeth, perfect for close quarters fighting behi...
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Warhammer 40000: T'au Empire Commander Farsight$117.00 $111.00This multipart plastic kit builds Commander Farsight, leader to the breakaway Farsight Enclaves of the T'au Empire. His custom XV-86 Supernova battlesuit features advanced technology that provides ...
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//thehallofheroes.com.au/cdn/shop/files/99120101378_DALionElJohnsonStock_771x1000.jpg?v=1688775287SALEWarhammer 40000: Dark Angels Lion El'Jonson*$125.00 $119.00This is a jaw-dropping miniature befitting the legendary status of a Primarch, striding over battlefield rubble in ornate, knightly armour adorned with personal heraldry and the symbols of the Dark... -
LAST CHANCE! Warhammer Age of Sigmar: Dawnbringers Book 1: Harbingers$74.00 $19.00Harbingers is the first chapter of the new Dawnbringers series, the prologue of an epic tale that tells of the Twin-Tailed Crusade as it marches out from Hammerhal. Beyond the walls of this great c...
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//thehallofheroes.com.au/cdn/shop/files/60050102008_EngCSMIndexCards04_771x1000.jpg?v=1687523950SALEWarhammer 40000: Chaos Space Marines Index Cards$40.00 $38.00Special Order Item. While stocks last. This deck of Index: Chaos Space Marines cards will enhance your games from the moment you start playing Warhammer 40,000, giving you hands-on references to a...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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