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Miniatures
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Conquest: Hundred Kingdoms Servite$45.00A simple functionary of the ancillary branch of the vaunted Order of the Sealed Temple, the humble Servite has probably done more work on improving the lot of the common peasant of the Hundred King...
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Conquest: Hundred Kingdoms Start Playing Holiday Set Wave 2$156.001 set each Men at Arms, Crossbowmen, Steel Legion, Imperial Officer miniature, Paints, Brush and Dice
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Conquest: Hundred Kingdoms Steel Legion$81.00The Steel Legion is one of the oldest fighting forces in the Tellian Empire. Taking its name from the storied legions of the old Dominion and tracing its origins to the very first professional armi...
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Conquest: Hundred Kingdoms Warband$212.00An amazing boxed set with 12 Household Guard or Gilded Legion Miniatures, 12 Militia Bowmen or Militia Miniatures, 3 Household Knights Miniatures, 1 Noble Lord Resin Miniature, 1 Theist Priest Resi...
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Conquest: Hundred Kingdoms: 5th Anniversary Supercharged Starter Set$299.00Special Order Item. A Supercharged 1 player starter ready to play a game of First Blood or The Last Argument of Kings, with 13 Orders miniatures, two quick start guides, all needed Command Cards, B...
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Conquest: Nords Bearsarks$74.00Born of the ancient hunting lodges of the Nords, the Bearsarks have long been a terror on and off the battlefield. Their insular nature, occult practices and unbridled ferocity have made them d...
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Conquest: Nords Blooded$45.00When the Nords first began raiding the northern shores, the panicked populace of the newly-fledged Kingdoms described them as terrors, goblins and monsters. Only in time, as the skirmishes escalate...
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Conquest: Nords Bow Chosen$87.00Every Nord lord of any consequence of leads a band of hand-picked men to battle. These are his closest friends, his most trusted lieutenants and his most powerful warriors, and often reflect their ...
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Conquest: Nords Fenr Beastpack$98.00Massing almost half a ton and porting massive fangs and wicked claws, the most terrifying trait of the Fenr Beastpack is its cunning intellect. Closer to what one would expect from apes, those Warg...
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Conquest: Nords Huskarls$66.0012 models per pack Includes Command expansion and regiment stands. 1 iCard.
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Conquest: Nords Jarl$45.00While the Nords often ridicule their southern cousins in the Hundred Kingdoms for the sheer variety and profusion of titles that the nobility uses, the truth of the matter is that the Nord descript...
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Conquest: Nords Mountain Jotnar$112.00Following Ragnarok and the burning of Yggdrasil, the Jotun threatened all human life in the northern continent. The emergence of the Einherjar from their slumber brought their dominance to an abrup...
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Conquest: Nords Raid Retinue Founder's Exclusive Edition$194.00Numbered edition (250pcs) of hand made retinue sculpture
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Conquest: Nords Raiders$67.00Life in Mannheim presents tremendous dangers, even in the most mundane of professions. Villages in the north do not “dot the countryside”, but rather perch atop defensive locations, their palisades...
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Conquest: Nords Shaman$45.00The position and role of Shaman once commanded a great deal of respect in Nord society. Before the coming of the Einherjar, they were the only force capable of blunting the worst excesses of the Fi...
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Conquest: Nords Shield Biter$45.00Some Nord Berserkers can control the divine ‘gift’ that courses through their blood and are not forced to leave their Raider crews. Even when controlled, the battle rage these individuals can call ...
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Conquest: Nords Start Playing Holiday Set Wave 2$156.001 set each of Stalkers, Ugr, Blooded, Mountain Jotnar miniature, Paints, Brush and Dice
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Conquest: Nords Thegn$40.00Any Nord leader worth his salt keeps a retinue of Huskarls close at hand to enforce his will on rebellious vassals and fight off raids. The leader of the Huskarls is often a Thegn, a wealthy wa...
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Conquest: Nords Trolls$81.0012 Plastic Miniatures (with the option of making 2 Command models), bringing a powerful, regenerative brute unit to the Nords.
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Conquest: Nords Ugr$75.00Ugr occupy a very strange place in Nord society. They are the exalted progeny of demigods, capable of doing the work of a dozen men and terrifying foes when roused to anger. On the other hand, it i...
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Conquest: Nords Ulfhednar$74.00Few who look upon the Ulfhednar on the field of battle realize that these raging barbarians are in fact a warrior lodge whose origins predate the veneration of the Aesir and the Vanir. Descending...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !The Grading Guide
''Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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