Event - Flames Of War - Early War Grand Tournament

Game System:
Date/s: 10-06-2017
11-06-2017
Time: 8:30am
Game Limit: 2hours
Cost: $30 if Paid by 28th of May $40 if paid after. Last payment/registration 4th June.
HOH Data pack:
Official Data Pack:
Event Braker
Key Information:
 

Early War Grand Tournament – Player Pack

 

 

 

General

 

 

 

The Hall of Heroes at Campbelltown will stage the Early War Grand Tournament on 10-11 June 2017.

 

 

 

Players are to register by visiting, or sending an email to the team at events@thehallofheroes.com.au.  Registrations will only be considered finalised once payment is received.

 

 

 

Entry fee is $40. An early bird rate of $30 can be paid by visiting the store, or by credit card if registered before 28 May 2017. Registrations are due by 4 June 2017 to aid planning.

 

Rules

 

 

 

Version 4 rules.

 

Armies

 

 

 

Points limit – 1550.

 

 

 

Players may field any valid army from Blitzkrieg, Burning Empires, Hellfire and Back, Rising Sun, Barbarossa, Gung-Ho and Banzai, online digital-only lists (Forces of War) or any approved/official Early War PDF.

 

 

 

All miniatures are to be fully painted and recognisable as the troops taken. Anyone intending to proxy is to contact the Hall of Heroes and advise – it is a players responsibility to ensure opponents fully understand the components of the army; any confusion will be resolved in favour of the opponent.

 

 

 

In constructing army lists, players should re-read the section of the rulebook on formations and understand how you can bring more diversity to your list.

 

 

 

Players are reminded that some command and staff teams are now redundant. While it is appreciated that players may still wish to field these from an appearance perspective – any confusion that arises from additional teams on table will be resolved in favour of the opponent.

 
Games
 

 

 

Five games of 2.5 hours duration over two days (Day 1 – three games, Day 2 – two games).

 

 

 

Players are expected to be on time for all fixtures. Players may be penalised at discretion of TO.

 

Missions

 

 

 

Battle plans will be used for determining missions. The Battle Plans mission selector allow you and your opponent to choose the most appropriate missions for your forces. Each player chooses a plan (Prepared Attack, Hasty Attack, or Defend) and then you look up a table to see which mission to play, and who will be the attacker.

 

 

 

Missions will come from the expanded mission pack, consequently all players are to bring a personal copy of the expanded mission pack and practice ahead of this tournament, and ensure they understand how this system works.

 

 

 

Link to Battle Plan Expanded Mission Pack: http://www.flamesofwar.com/hobby.aspx?art_id=5507

 

Army List Submission

 

 

 

Lists are to be emailed to events@thehallofheroes.com.au by 30 May 2017 for checking. Please include a club affiliation if you wish to minimize chances of playing a local opponent in first round.

 

 

 

Histories (not mandatory) are to be submitted in hard copy to Hall of Heroes before end Round 1. Histories should not exceed four pages, have lots of maps and pictures, may be humorous or take the form of a set of orders related to your chosen force.

 

Referee Decisions

 

 

 

Old rugby saying ‘…the referee is the sole judge of fact and law.’

 

 

 

To that end, it is expected that players will play in a friendly, but competitive spirit. Players will normally resolve questions of interpretation of the rules. The TO will make a decision where requested, and the referee decision will be final (even when the TO is wrong, the TO is right). Players contesting the decision once made will be yellow-carded and their opponent will be awarded an extra VP. Second yellow card is a forfeit and 6-1 victory to their opponent, and a red-card (for a third offence) will result in tournament forfeit with no refund of entry fee. Use of cards is not expected, but the rules are in place as a precaution.

 

Schedule

 

 

 

Day 1 – 10 June 2017

 

 

 

            Registration              0830 – 0900

 

 

 

            Game 1                      0900 – 1230

 

 

 

            Game 2                      1300 – 1530 (Army Show Parade on conclusion)

 

 

 

            Game 3                      1600 – 1830

 

 

 

            Dinner and Movie Night from 1900 (or perhaps more games….)

 

 

 

Day 2 – 11 June 2017

 

 

 

            Game 4                      0900 – 1230

 

 

 

            Game 5                      1300 – 1530 (Voting for Best Sports to be submitted).

 

 

 

            Prizes                         1600

 

Draws and Scoring

 

 

 

Where possible, first round will be blue v red – should any players wish to play a [friendly] grudge match; they are to both email the Hall of Heroes and advise. This will only occur in Round One.

 

 

 

Draw will be based on Swiss Chess method, matching players on similar wins and victory points. All players will be issued with a card for recording scores and progress through the tournament.

 

 

 

Scoring will be based on win/loss/draw with victory points used for count back purpose.

 

 

 

Scoring will be:

 

 

 

            Win – 5 Points

 

            Draw – 2 Points

 

            Loss – 1 Point

 

Awards Ceremony

 

 

The Awards Ceremony will take place as soon as possible after the conclusion of the final game. We urge
players to stay for the awards ceremony if they possibly can, so that they can cheer and
commiserate with their fellow players.

During the Awards Ceremony four trophies will be presented. These will be for:

  • 1st Overall
  • 2nd Overall
  • 3rd Overall
  • Best Painted Army

Additional product prizes will be supplied for Best Armies Histories, Most sporting player and additional random door prizes.

Additionally we have 5 2017 Battlefront Tournament Objectives to give out. One will be given to 1st, 2nd and third and two will be presented randomly.