Event - MTG Battlebond Preview

Game System:
Date/s: 02-06-2018
03-06-2018
Time: 11:00am
Game Limit: No limit set
Cost: $25 Per Player
HOH Data pack:
Official Data Pack:
Event Braker
Key Information:


MAGIC THE GATHERING BATTLEBOND

Battlebond, where competitors battle in pairs. Recruit a trusted partner and fight shoulder-to-shoulder, hand-in-hand, or back-to-back for glory and the roar of the crowd! Forge an unbreakable bond with your combat companion and claim your place in the pantheon of champions!


The Hall of Heroes is Running 2HG Preview events to celebrate 


WHEN: 2 - 3 of June
ENTRY: $25 per player
FORMAT: 2HG
PRIZE: Boosters

FLIGHTS:
SATURDAY JUNE 2ND: 11:00am & 2:30pm
SUNDAY JUNE 3RD:
11:00am & 2:30pm
(Please arrive 30min prior to the flight time)



Two-Headed Giant is a fun multiplayer format where two-player teams battle against one another. Each team takes actions as a team rather than individually. There are some rules for Two-Headed Giant that differ from other multiplayer formats:

  • Each team has a shared life total that starts at 30 life.
  • Each team takes their turn together, meaning they draw as a team, attack as a team, block as a team, and go through all phases of the turn as a team.
  • The team that goes first skips their first draw step.
  • Teams do NOT share any resources other than life--meaning players can´t share cards in hand or mana. The short way of remembering this is any reference to "you" on cards still means each individual player.
  • Teams may share information and strategize together.
  • The first mulligan is to seven cards, then each mulligan afterward results in one fewer card (six, five, four etc.).

A teams loses when their life total is 0 or less, when they accumulate fifteen or more poison counters, or when either team member is unable to draw a card from his or her deck. Damage and loss of life happens to individual players, and the effects are applied to the team´s shared life total. For example, once blocks are determined, any unblocked creatures are assigned to deal damage to one of the two players. Afterward, the damage is totaled and subtracted from the team life total.

Effects that read "each opponent" or "each player" affect each team member separately. For example, when Rabid Bloodsucker enters the battlefield, each player would lose 2 life—meaning each team loses 4 total life.